Student – In Memoria

In Memoria | SCAD Studio I

Student: Logan Zimmermann
Professor: Cyril Guichard
Class: Studio I – Fall 2023

Genre: Narrative, game & sound design

Description: 

An environmental experience game with a story told through sound, 3D exploration, and voice acting

You play as the character Julie (29), a graveyard curator. You got this job after being given a cryptic message from your mother to help her piece together the story of your great great great grandmother. You explore a foggy graveyard at night in the rain in the dim moonlight, using a flashlight to illuminate graves and objects. You can communicate with the graves and the people inside them, by placing a meaningful object on the grave and listening to the rain, there you will be able to talk to the grave and choose dialogue options. The game takes place across several days where more of the story is revealed each day and more graves become available to talk to.

Video:

Renders: