Occult rising | SCAD CORE Principles Game design
Team: Josh Caudill, Sasha L’vov, Donovan O’Linn, Jacob Turner, Felix Sanchez
Professor: Cyril Guichard
Class: Core Principles of Game Design – Spring 2020 (COVID 19 remote class)
Description: The Goal of Occult Rising is to summon your God. You can do this by building 5 cathedrals, finding 5 relics, or capturing another cult leader, and holding it on the same segment as yours.