Student – Occult Rising

Occult rising | SCAD CORE Principles Game design

Team: Josh Caudill, Sasha L’vov, Donovan O’Linn, Jacob Turner, Felix Sanchez
Professor: Cyril Guichard
Class: Core Principles of Game Design – Spring 2020 (COVID 19 remote class)

Description: The Goal of Occult Rising is to summon your God. You can do this by building 5 cathedrals, finding 5 relics, or capturing another cult leader, and holding it on the same segment as yours.

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